UX/UI solutions for unusual pedagogical requirements
How can you fit a two-hundred-floor building in one screen? Create an intuitive UX/UI solution to help kids navigate a large-scale number line.
Background
Age group: Grades 4-5
Pedagogical purpose: An elementary exploration of addition and subtraction using negative numbers and teaching kids how to apply them in real-life scenarios. (In this game, positive and negative numbers represent ordinal numbers.)
Pedagogical challenge: Find a metaphor that can best help kids understand the (sometimes confusing!) relationship between negative and positive numbers.
Story: The elevator is out-of-service but the show must go on! Help the bellboy deliver room service to the guests despite this inconvenience.
Game task: Oops! The bellboy doesn’t know how to count negative numbers. Help him figure out what floor he needs to get to.
Game challenge: In addition to the usual game development challenges, we also needed to find an easy UI solution for scrolling up and down 200 floors.